import React from 'react';
import PropTypes from 'prop-types';
import ImmutablePureComponent from 'react-immutable-pure-component';
import scheduleIdleTask from '../features/ui/util/schedule_idle_task';
import getRectFromEntry from '../features/ui/util/get_rect_from_entry';
export default class IntersectionObserverArticle extends ImmutablePureComponent {
  static propTypes = {
    intersectionObserverWrapper: PropTypes.object,
    id: PropTypes.oneOfType([PropTypes.string, PropTypes.number]),
    index: PropTypes.oneOfType([PropTypes.string, PropTypes.number]),
    listLength: PropTypes.oneOfType([PropTypes.string, PropTypes.number]),
    children: PropTypes.node,
  };
  state = {
    isHidden: false, // set to true in requestIdleCallback to trigger un-render
  }
  shouldComponentUpdate (nextProps, nextState) {
    if (!nextState.isIntersecting && nextState.isHidden) {
      // It's only if we're not intersecting (i.e. offscreen) and isHidden is true
      // that either "isIntersecting" or "isHidden" matter, and then they're
      // the only things that matter (and updated ARIA attributes).
      return this.state.isIntersecting || !this.state.isHidden || nextProps.listLength !== this.props.listLength;
    } else if (nextState.isIntersecting && !this.state.isIntersecting) {
      // If we're going from a non-intersecting state to an intersecting state,
      // (i.e. offscreen to onscreen), then we definitely need to re-render
      return true;
    }
    // Otherwise, diff based on "updateOnProps" and "updateOnStates"
    return super.shouldComponentUpdate(nextProps, nextState);
  }
  componentDidMount () {
    if (!this.props.intersectionObserverWrapper) {
      // TODO: enable IntersectionObserver optimization for notification statuses.
      // These are managed in notifications/index.js rather than status_list.js
      return;
    }
    this.props.intersectionObserverWrapper.observe(
      this.props.id,
      this.node,
      this.handleIntersection
    );
    this.componentMounted = true;
  }
  componentWillUnmount () {
    if (this.props.intersectionObserverWrapper) {
      this.props.intersectionObserverWrapper.unobserve(this.props.id, this.node);
    }
    this.componentMounted = false;
  }
  handleIntersection = (entry) => {
    if (this.node && this.node.children.length !== 0) {
      // save the height of the fully-rendered element
      this.height = getRectFromEntry(entry).height;
      if (this.props.onHeightChange) {
        this.props.onHeightChange(this.props.status, this.height);
      }
    }
    this.setState((prevState) => {
      if (prevState.isIntersecting && !entry.isIntersecting) {
        scheduleIdleTask(this.hideIfNotIntersecting);
      }
      return {
        isIntersecting: entry.isIntersecting,
        isHidden: false,
      };
    });
  }
  hideIfNotIntersecting = () => {
    if (!this.componentMounted) {
      return;
    }
    // When the browser gets a chance, test if we're still not intersecting,
    // and if so, set our isHidden to true to trigger an unrender. The point of
    // this is to save DOM nodes and avoid using up too much memory.
    // See: https://github.com/tootsuite/mastodon/issues/2900
    this.setState((prevState) => ({ isHidden: !prevState.isIntersecting }));
  }
  handleRef = (node) => {
    this.node = node;
  }
  render () {
    const { children, id, index, listLength } = this.props;
    const { isIntersecting, isHidden } = this.state;
    if (!isIntersecting && isHidden) {
      return (
        
          {children && React.cloneElement(children, { hidden: true })}
        
      );
    }
    return (
      
        {children && React.cloneElement(children, { hidden: false })}
      
    );
  }
}