Revert to using upstream's optimisations
This *does* break things, as `shouldComponentUpdate` assume the children to never change!
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				@ -3,8 +3,14 @@ import PropTypes from 'prop-types';
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import ImmutablePureComponent from 'react-immutable-pure-component';
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					import ImmutablePureComponent from 'react-immutable-pure-component';
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import scheduleIdleTask from 'flavours/glitch/util/schedule_idle_task';
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					import scheduleIdleTask from 'flavours/glitch/util/schedule_idle_task';
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import getRectFromEntry from 'flavours/glitch/util/get_rect_from_entry';
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					import getRectFromEntry from 'flavours/glitch/util/get_rect_from_entry';
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					import { is } from 'immutable';
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export default class IntersectionObserverArticle extends ImmutablePureComponent {
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					// Diff these props in the "rendered" state
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					const updateOnPropsForRendered = ['id', 'index', 'listLength'];
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					// Diff these props in the "unrendered" state
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					const updateOnPropsForUnrendered = ['id', 'index', 'listLength', 'cachedHeight'];
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					export default class IntersectionObserverArticle extends React.Component {
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  static propTypes = {
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					  static propTypes = {
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    intersectionObserverWrapper: PropTypes.object.isRequired,
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					    intersectionObserverWrapper: PropTypes.object.isRequired,
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@ -22,20 +28,18 @@ export default class IntersectionObserverArticle extends ImmutablePureComponent
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  }
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					  }
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  shouldComponentUpdate (nextProps, nextState) {
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					  shouldComponentUpdate (nextProps, nextState) {
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    if (!nextState.isIntersecting && nextState.isHidden) {
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					    const isUnrendered = !this.state.isIntersecting && (this.state.isHidden || this.props.cachedHeight);
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      // It's only if we're not intersecting (i.e. offscreen) and isHidden is true
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					    const willBeUnrendered = !nextState.isIntersecting && (nextState.isHidden || nextProps.cachedHeight);
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      // that either "isIntersecting" or "isHidden" matter, and then they're
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					    if (!!isUnrendered !== !!willBeUnrendered) {
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      // the only things that matter (and updated ARIA attributes).
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					      // If we're going from rendered to unrendered (or vice versa) then update
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      return this.state.isIntersecting || !this.state.isHidden || nextProps.listLength !== this.props.listLength;
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    } else if (nextState.isIntersecting && !this.state.isIntersecting) {
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      // If we're going from a non-intersecting state to an intersecting state,
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      // (i.e. offscreen to onscreen), then we definitely need to re-render
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      return true;
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					      return true;
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    }
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					    }
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    // Otherwise, diff based on "updateOnProps" and "updateOnStates"
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					    // Otherwise, diff based on props
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    return super.shouldComponentUpdate(nextProps, nextState);
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					    const propsToDiff = isUnrendered ? updateOnPropsForUnrendered : updateOnPropsForRendered;
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					    return !propsToDiff.every(prop => is(nextProps[prop], this.props[prop]));
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  }
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					  }
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  componentDidMount () {
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					  componentDidMount () {
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    const { intersectionObserverWrapper, id } = this.props;
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					    const { intersectionObserverWrapper, id } = this.props;
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